Showing posts with label Infinity. Show all posts
Showing posts with label Infinity. Show all posts

Thursday, September 8, 2011

Kazak Assembly Line

After much dithering over how to do the bases for my first 300 point Infinity army, I've finally decided to just set that question aside for the moment and begin work on the miniatures. My favorite line of models from Corvus Belli for this game are the Kazaks of Ariadna, so tonight I am starting off with them, having put together an army list based on an all-Kazak theme. I've not yet found any local Infinity players so in order to learn the game and hopefully introduce it to others I plan on painting an opposing 300 point army soon after finishing this one. Therefore once I'm actually playing and understand the game better, I will then start to think about how to tweak and expand my initial selection of miniatures or perhaps even look into additional factions.

Here though is my jumping off point into Infinity:

Ariadna "Kazak Heavy Patrol"
GROUP 1 (Regulars:10, Irregulars:0)

Line Kazak - Combi-rifle / Pistol, Knife (0 SWC/9C)
Line Kazak - Combi-rifle / Pistol, Knife (0 SWC/9C)
Line Kazak - Combi-rifle / Pistol, Knife (0 SWC/9C)
Line Kazak - AP HMG / Pistol, Knife (1 SWC/29C)
Line Kazak - Missile Launcher / Pistol, Knife (1 SWC/28C)
Tankhunter - AP HMG, D-Charges / Pistol, Knife (1.5 SWC/40C)
Tankhunter - Autocannon, D-Charges / Pistol, Knife (1.5 SWC/40C)
Veteran Kazak Lieutenant - AP HMG, Light Flamethrower / Pistol, CCW (1 SWC/61C)
Veteran Kazak - T2 Rifle, Light Flamethrower / Pistol, CCW (0 SWC/49C)
Scout - Ojotnik, Antipersonnel Mines / Pistol, Knife (0 SWC/26C)

300 points, 6 SWC

As a total newcomer to the game I have no idea if this would at all be an effective army or not to use. I'm not worried about that too much as my only interest at this point is to have some painted minis that I like so that I can begin the learning process. While working on my Kazaks I will sort out what I want to do for the other 300 point army from a second faction. I really like the aliens of the Shasvastii Expeditionary Force but haven't been able to come up with any lists that also have a lot of appeal for me. Also I get the feeling they might be sort of a funky choice as a learner's army, thus I'm still looking around at the other options. Pan Oceania or Yu Jing, maybe? I am keen on painting some aliens though so perhaps I could stick with the Combined Army and focus on the Morat instead of the Shasvastii.

No matter whom I end up choosing to work on next to be enemies of my Kazaks, it is certainly a fun dilemma to have. Although Ariadna is my favorite aesthetically and fluff-wise so far, all of the factions look great to me. I'll likely just continue experimenting with army lists until I find one that really interests me and that seems like an enjoyable matchup for my first army. I am of course open to suggestion as well.

Happy painting and gaming!

Thursday, September 1, 2011

Frontline Infinity

I'm taking a little break from the hobby whatnots tonight as another round of family visitors arrived earlier today. Thursdays are nominally my Infinity day for blogging, although during my first month back to diceRolla I hardly did anything at all related to the game and so it was skipped a few times in my weekly rotation. This is personally disappointing for me as Infinity is one of the games which I am right now most excited about. I am eager to become more familiar with it and I look forward to playing the game as well as painting a bunch of miniatures from Corvus Belli's beautiful range of models, it's just taken me longer to get started than I had hoped.

Therefore I've been sort of frustrated by these largely self-made delays in getting underway with Infinity. Fortunately to help me get the regular Infinity-fix that I have been craving, not long ago I started reading an awesome wargaming blog called Frontline Gamer that is written by an unabashed fan of the game. There is a lot of excellent content on the blog concerned with other games besides Infinity so I recommend you check it out even if that one particular game does not interest you. The Infinity articles however are the main reason that I've been digging through Frontline Gamer's blog archives as they are not only very clear, informative, and well written, but also the passion the author has for this game is infectious. Therefore tonight I would like to highlight a few of my favorite Infinity articles that I've found over at Frontline Gamer. Here is a selection of them:

Infinity: The best game there's ever been? Part 1 -- The start of a thorough discussion on why Infinity kicks so much ass.

Infinity: The best game there's ever been? Part 2 -- A continuation of Frontline Gamer's thesis on why we should all be playing Infinity.

Infinity: The best game there's ever been? Part 3 -- Umm... part 3, right? Yes, just in case you need more convincing this one is about the Infinity community.

Building an Infinity army (plus how not to do it) -- Along with covering a lot of important points to keep in mind while deciding whom to take to war, this article is also an awesome introduction to the game and goes over many of the key features to playing Infinity.

Infinity factions Haiku's : A really fun article offering a summation of each of the factions for Infinity, presented in the form of a haiku. Perfect!

There are of course quite a few other Infinity articles posted at Frontline Gamer, those that I have highlighted here were as I said simply my favorites. Thus if you're interested in the game I encourage you to visit Frontline Gamer's blog as it looks to be a great resource, and not just for Infinity but a slew of other games as well. Frontline Gamer is also currently participating in the HoP Idol competition at the House of Paincakes blog network so check there too for more hobby goodness. Voting for week 2 has just begun should you want to help decide who will carry on to next week's round. (Hint, hint.)

Alright, that's it for now. If you haven't previously done so, take a moment when you can and go visit Frontline Gamer, I think you will enjoy it. Goodnight!

Thursday, August 4, 2011

Review - MAS Radar Station and Pump Station

Months and months ago, I posted this about my interest in playing some new games this year. I solicited suggestions but then in typical fashion never got around to following it up. Well one of the games I picked out is Infinity by Corvus Belli, which I chose partly because it allows for a much greater density of terrain coverage than you typically find in games of 40k. Working on terrain is one of my favorite aspects of this hobby and so I liked the idea of playing a game that encourages you to have a lot of scenery and cover on your tabletop.

Therefore for diceRolla's first Infinity-centric post I thought it would be appropriate to review a couple of hardfoam terrain pieces from Micro Art Studios, namely the Radar Station and the Pump Station. I bought these especially for use with Infinity in mind, but as they are meant to be generic 28-30mm sci-fi scenery pieces, I think they would fit comfortably into most futuristic settings. You'll see in most of the pictures that I used Sergeant Homer as my standard reference for scale, which handily also serves to provide a little glimpse of these terrain bits in a 40k context as well. Most of the official photos on the MAS site show them beside Infinity models, therefore it seemed like it would be more helpful to use a Space Marine for my own pictures.

So with that out of the way let's get to the terrain, starting with the Radar Station. It's comprised of three different materials as seen below: the main hardfoam structure, a resin piece for the doorway, and a sheet of pre-cut HDF pieces from which the radar itself and the building's walkway are assembled. The second picture is of the bottom of the terrain piece to show what this hardfoam stuff is like for those who have not encountered it before. It's pretty strong but can be brittle and it becomes gritty when broken or crunched.

The resin entryway piece had minor flash and will need some tidying but was for the most part in good shape. The hardfoam had several rather more noticeable problem areas, in particular warpage on the top and on two side sections.

I don't think any of these flaws are that bad besides causing a little annoyance. Instead what bothers me is that MAS charges what I consider to be a rather premium price for their products. Thus I did not expect there to be quite so many areas of damage right out of the packaging. To be fair I also was not expecting the foam to be perfect either, just not this bad. What surprised me the most however was when I realized the HDF sheet may have been cut backwards from the way it was intended to be cut. You can see with the walkway piece that on one side there is a little bit of etched-in detailing, while the other side remains unadorned.

The problem I encountered is that on mine the walkway only fits onto the building if you have the detailed side pointing to the ground instead of pointing up. D'oh! I'll likely use some thin cardboard and strips of plasticard to breakup the flat surface of the HDF, thus adding back some visual interest to it. That way it's an easy enough fix. What surprised me about this is the apparent carelessness in its manufacturing which I did not expect from MAS. I still think it's a great piece of terrain, though perhaps somewhat overpriced for the quality you get.

The HDF radar was easy to assemble and there were no problems due to the radar panels' detailing having likely been etched into the wrong side of the sheet. I did a dry run without gluing any of the pieces to test out their fit and to make sure I understood how everything was supposed to go together. It was a very straight forward process but you do want to be gentle when punching the individual pieces off of the sheet so as to avoid any of them breaking or tearing.

Here then are some final pictures of how the Radar Station looks when assembled.

Moving on to the other scenery element for tonight's review, the Pump Station consists of just two pieces, a big chuck of hardfoam and a resin doorway. As with the Radar Station, the hardfoam was damaged in a number of places. In this case it's primarily the coils of those duct-looking things to either side that have suffered the most.

The above unpleasantness is on one side....

And this is on the other side. :(

There are also a few noticable areas of warpage scattered on the surface of the piece. Otherwise I think it is a really nice bit of scenery and will look quite spiffy on the table once fixed up a little and painted. I appreciate its overall simplicity.

Once again I believe the damaged areas should be easy to repair with greenstuff, or I may just leave them that way and paint them as battle damage. However considering the price MAS charges for their terrain, I was not expecting them to be in such rough condition. I still have some of GW's old hardened-foam terrain pieces that even after years of use are in better shape than these new ones from MAS.

Overall I am satisfied with the MAS Radar Station and Pump Station, though I feel the damaged and problematic areas were excessive. I'm excited to see them painted and I suspect I will be happy to have added these pieces to my collection of terrain once they're finished. As a consumer I'm left with a less-than-thrilled feeling, but I'll get over it as they're still some pretty cool pieces of terrain. :)

That's it for now, happy painting and gaming!

Sunday, July 31, 2011

Newton's First Law of Blogging

The past month ended up being a rather slow time on the hobby front, but that's not to say I have been entirely idle these past several weeks. After fighting unsuccessfully against inertia, with regards to both hobby stuff and blogging, I decided it would be best for me to take a step back and consider what it is that I want to do with my little corner of the Internets. To that end I packed a satchel full of my favorite rulebooks along with some dice, then ascended to the top of my mountain for a period of deep contemplation and soul searching.

Reviewing the latest from Wargames Research Group

And so what did my meditations upon the great mystery of the d6 reveal to me? Not much really. I did however make up my mind about what to do with this diceRolla blog. I feel that it is time to take a more deliberative approach to updating my blog rather than the haphazard manner which I have previously employed. Therefore starting tomorrow I am going to attempt to keep a regular posting schedule and will initially aim for at least a daily post.

Early on in the history of this blog I tried to post something every day but that experience ended in disaster and tedium. With a newborn in the house there wasn't a whole lot of hobby time for me and even less time available in which to post anything meaningful, but conditions have changed since then and I'm optimistic about being able to maintain my routine a little more successfully this time around. It's probably best however to still think of this as something of an experiment as it very well may crash and burn within a matter of days. With that caveat out of the way, this is the posting schedule I have in mind:

Monday - WH40k
Tuesday - Warhammer Fantasy
Wednesday - Warmachine/Hordes
Thursday - Infinity
Friday - Malifaux
Saturday - Dystopian Wars
Sunday - Open/Misc.

Like I said, I'm not sure how long this will last and I may want to revise the rotation as I go along, but I do feel like this will be a good start even if just to try it out. I enjoy a variety of games and certainly love painting a wide range of miniatures, so I think this schedule would be fairly representative of my current hobby interests. Also as I inevitably have a lot of different projects underway at the same time I figure I might as well make something of that too, thus making my tendency to jump around a feature of the blog. We'll see how it goes but it can't be any worse than my recent, nonexistent blogging efforts, right?

So the new era of my diceRolla blogging adventures is set to begin on the 1st of August. May it last for years and years, or until I become burned out and bored. Hmm... I give it two weeks. :) In the spirit of new beginnings I'll be kicking off a brand new 40k army project tomorrow, previewed in the following picture.

Who loves hedonism and corruption? I do, I do!

Thanks again to all my fantastic readers and the many friends I've made through our shared passion for glue and paint. If this blogging experiment works out, hopefully you'll hear from me more than just once a month. Really my main goal is to get that hobby inertia working once again in my favor, and since this blog has been such a source of motivation and encouragement for me in the past, I believe I can use it as a way of launching back into the swing of things. So until tomorrow (fingers crossed)... happy gaming and painting, everybody!